Kami ( Eneru ) – Corazon / Zoro

Team Guide – Forest Training – Kami ( Eneru )

Captains : Donquixote Rosinante | Roronoa Zoro, Lion’s Song


Middle Row : Sabo, Revolutionary Army Chief of Staff | Monkey D. Luffy, Gum Gum Elephant


Bottom Row : Duval, Rosy Life Riders Leader | Elizabello II


Ship : Going Merry – Flying Model


 

Replaceable Units

Roronoa Zoro, Lion’s Song : Roronoa Zoro, Streaming Wolf Swords | Sanji, A Pirate Who Lives By His Code


Monkey D. Luffy, Gum Gum Elephant : Nightmare Luffy Warrior of Hope


 

Sockets

Auto-Heal
Level 3

 

Important Info

  • You need Luffy or Enel in your crew to reduce the map damage from 5736 to 4780 !!
  • With Luffy or Enel in your crew, you need 6.050 HP Recovery every turn to be able to clear this forest.
  • Without Luffy or Enel in your crew, you need 7.010 HP Recovery every turn to be able to clear this forest.

Example
– Moby Dick + Autoheal Level 2 + Corazon Level Max with +100 RCV ( 200 + 5.895 = 6.095 HP Recovery )
– Going Merry – Flying Model Level 10 + Autoheal Level 3 + Corazon Level Max with +45 RCV ( 350 + 300 + 5.400 = 6.050 HP Recovery )
– Going Merry – Flying Model Level 10 + Autoheal Level 4 + Corazon Level Max with +25 RCV ( 350 + 500 + 5.220 = 6.070 HP Recovery )
– Going Merry – Flying Model Level 2 + Autoheal Level 5 + Corazon Level Max with +0 RCV ( 100 + 1000 + 4.995 = 6.095 HP Recovery )
– Going Merry – Flying Model Level 10 + Autoheal Level 5 + Corazon Level Max with +100 RCV ( 350 + 1000 + 5.895 = 7.245 HP Recovery )

 

Stage : 12

Enemies HP Attack Intervals Notes
Satori 300.000 1.504 ( 1 ) Preemptively rerolls your orbs, 99 turn debuff protector. Every turn he’ll reroll your orbs. On his first attack he’ll poison you for 1500 damage and deal 4000.

Notes : Use Elizabello’s special ( Must be Accumulated Turns : 8+ )

 

Stage : 13

Enemies HP Attack Intervals Notes
Shura 400.00 3.500 ( 2 ) Puts up a 15 turn 5 Perfects barrier and a debuff protector. Under 50%, he’ll randomly bind one random unit for 3 turns. Under 20% he’ll deal 6.200 damage and despair your lead for 3 turns.

Notes : Stall to Shura until his Perfect Barrier stops. When the barrier stops, use Sabo’s special and kill Shura with normal attacks.

 

Stage : 14

Enemies HP Attack Intervals Notes
Gedatsu 270.000 5700 ( 3 ) Puts up a 5-(G)ood’s barrier for 15 turns and debuff protector. Under 50%, he’ll deal 7.300 damage and rewind your crew special at about 1 turn.

Notes : Stall to Gedatsu until his Good Barrier stops. When the barrier stops, kill Gedatsu with normal attacks

 

Stage : 15

Enemies HP Attack Intervals Notes
Ohm 1.000.000 8.000 ( 3 ) Decreases Meat orb appearances for 8 turns, randomizes your orbs and puts up a debuff protector. Under 50%, he will enrage ( 1.5x attack ).

Notes : Stall to Ohm until Sabo’s special will be maxed out. When Ohm has left with 2 or 3 turns to attack and his HP will be 60% – 70%, use Sabo’s special and kill him with normal attacks.

 

Stage : 16

Enemies HP Attack Intervals Notes
Enel 1.100.000 5.000 ( 1 ) Deals 1.000 damage preemptively, and paralyzes the right side for 3 turns of your crew and puts up a debuff protector. Under 30%, will deal 10.000 damage. Under 20%, will heal for 70% once.

Notes : If you can’t recover your HP, use Rosinante’s special. Stall to Enel until Sabo’s special will be maxed out.

When Enel’s HP will be 40% – 50%, use both HP cut 20% and Sabo’s special to kill him with normal attacks.

 

Stage : 17

Enemies HP Attack Intervals Notes
Mantis 390.000 5.500 ( 1 )
Wiper 600.000 8.000 ( 3 – 2 ) Under 50%, he will interrupt and will shorten everyone’s attack timer and enrage for 1.5x attack. Under 20% will do 150.000 damage.
Genbou 650.000 10.000 ( 3 ) Under 20%, will do a burst of damage for 25.000 damage.
Raki 270.000 3.500 ( 2 – 1 )
Braham 400.000 4.000 ( 1 ) Under 50%, will blind your team for 11 turns.

Notes : Use Elizabello’s special ( Accumulated Turns must be MAX ).

 

Stage : 18

Enemies HP Attack Intervals Notes
Ganfall 1.900.000 7.900 ( 2 ) Raises defense up for 3 turns, and every 2 turns will randomize your orbs to G, Bomb, Block, TND, or Meat. Under 20%, will burst for 100.000 damage.

Notes : Stall to Ganfall until all of your specials will be maxed out. When it has left only 1 turn to attack and his HP will be 25% – 30%, use HP cut 20% with special of damage reduction to low his HP under 20% ( Do this only after the hitting of the lightning effect of the map ).
Stall to Ganfall, until your 20% HP cut special and Rosinante’s special will be maxed out, then kill Ganfall with normal attacks.

 

Stage : 19

Enemies HP Attack Intervals Notes
Wyper 960.000 12.000 ( 2 ) When killed, will revive with 96.000 health and deal 5.000 damage.
Urouge 1.300.000 9.600 ( 3 – 2 ) Will boost his damage based off his health total. Under 80%, to 12.000 attack, Under 50%, to 14.400 attack. Under 30%, will boost to 16.800 attack and will immune damage for 3 turns. Under 20%, will boost to 20.000 attack.
Nami 770.000 4.600 ( 1 ) On first attack, will deal 7.500 damage and randomize your orbs.
Usopp 730.000 4.800 ( 1 ) Puts up a counter status. On attack, will counter for X amount.

Notes : Use a special with 20% HP cut and Elizabello’s special ( Accumulated Turns must be MAX ).
Use Sabo’s special. Kill Urouge and Wyper with normal attacks. On the next turn kill again Wyper with normal attacks.

 

Stage : 20

Enemies HP Attack Intervals Notes
Enel 2.400.000 6.300 ( 1 ) Preemptively puts up a debuff protector and halves damage taken for 3 turns. Every 3 turns he will cancel all your buffs and randomize your orbs crew. Under 50%, he will do a special attack to reduce your HP to half ( 50% ) and he will hit you again with a normal attack. Under 20%, he’ll will do for 100.000 damage.

Notes : Stall to Enel until his HP will be 55% – 60%, and all of your specials will be maxed out.
When Enel’s HP will be 50% – 60%, use 20% HP cut special and use Elizabello’s special ( Accumulated Turns must be MAX ) and all of your remaining specials.
Defeat Enel with normal attacks.


 

  • For any mistakes or useful tips please inform me.